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Gaming Globally
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Gaming Globally

Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.
Alaotsikko
Production, Play, and Place
Painos
1st ed. 2013
ISBN
9781349435012
Kieli
englanti
Paino
310 grammaa
Julkaisupäivä
28.12.2012
Sivumäärä
279