Siirry suoraan sisältöön
Gamification to increase motivation in physical education
Tallenna

Gamification to increase motivation in physical education

Kirjailija:
pokkari, 2023
englanti
It is a fact that high school classrooms are full of passive and uninvolved students, whose main objective is not to learn and train for life. This lack of motivation and lack of stimuli is becoming of increasing interest to teachers, who are currently immersed in a constant search for innovative methods to respond to the problems that have arisen.The following innovative proposal aims to improve the levels of motivation and participation of students in a secondary school in Seville in response to the low interest shown by students in high schools, in general, and in the subject of physical education, in particular.
Kirjailija
Judith Rus Gelo
ISBN
9786206859185
Kieli
englanti
Paino
159 grammaa
Julkaisupäivä
21.11.2023
Sivumäärä
100