Siirry suoraan sisältöön
Gameful Second and Foreign Language Teaching and Learning
Tallenna

Gameful Second and Foreign Language Teaching and Learning

This includes analysis of practices of digital game-enhanced L2TL design (the use of vernacular, commercial games), game-informed L2TL design (gamification and the general application of gameful principles to L2 pedagogy), and game-based L2TL design (the creation of digital games purposed for L2 learning).
Alaotsikko
Theory, Research, and Practice
Painos
2019 ed.
ISBN
9783030047283
Kieli
englanti
Paino
446 grammaa
Julkaisupäivä
14.1.2019
Sivumäärä
311