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Game Design for Learning
Game Design for Learning
Tallenna

Game Design for Learning

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Are you interested in learning more about gaming? Are you trying to determine whether it might be an appropriate training and development solution, but aren't sure where to start? While games have long been an important part of human social development-think learning to take turns in a board game, and strategizing about future moves in chess or checkers-we are only now beginning to understand how games can be a powerful tool in learning. This issue of TD at Work will: define games, gamification, and simulation; and discuss the types of games people play walk you through the process of creating a game by outlining its design and gaming framework describe how to get stakeholders and sponsors to support the gaming solution. This TD at Work includes a sidebar that offer guidance on how traditional delivery methods could be turned into gaming elements, a sample feedback form for the game testing phase, and a game design worksheet job aid.
Kirjailija
Stephanie Daul
ISBN
9781607284239
Kieli
englanti
Julkaisupäivä
1.7.2014
Formaatti
  • PDF - Adobe DRM
Lue e-kirjoja täällä
  • Lue e-kirja mobiililaitteella/tabletilla
  • Lukulaite
  • Tietokone