
Fusion of Smart, Multimedia and Computer Gaming Technologies
This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:
·Smart Gamification and Smart Serious Games.
·Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology.
·Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach.
·Evaluation of Student Knowledge using an e-Learning Framework.
·The iTEC Eduteka.
·3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies.
·Fusion of multimedia and mobile technology in audio guides for Museums and Exhibitions: from Bluetooth Push to Web Pull.
The book is directed to researchers, students and software developers working in the areas of education and information technologies.
- Alaotsikko
- Research, Systems and Perspectives
- Painos
- Softcover reprint of the original 1st ed. 2015
- ISBN
- 9783319355894
- Kieli
- englanti
- Paino
- 310 grammaa
- Julkaisupäivä
- 6.10.2016
- Kustantaja
- Springer International Publishing AG
- Sivumäärä
- 205