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From Pac-Man to Pop Music
From Pac-Man to Pop Music
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From Pac-Man to Pop Music

Lue Adobe DRM-yhteensopivassa e-kirjojen lukuohjelmassaTämä e-kirja on kopiosuojattu Adobe DRM:llä, mikä vaikuttaa siihen, millä alustalla voit lukea kirjaa. Lue lisää
Digital interactive audio is the future of audio in media - most notably video games, but also web pages, theme parks, museums, art installations and theatrical events. Despite its importance to contemporary multi-media, this is the first book that provides a framework for understanding the history, issues and theories surrounding interactive audio. Karen Collins presents the work of academics, composers and sound programmers to introduce the topic from a variety of angles in order to provide a supplementary text for music and multimedia courses. The contributors cover practical and theoretical approaches, including historical perspectives, emerging theories, socio-cultural approaches to fandom, reception theory and case study analyses. The book offers a fresh perspective on media music, one that will complement film studies, but which will show the necessity of a unique approach when considering games music.
Alaotsikko
Interactive Audio in Games and New Media
Toimittaja
Karen Collins
ISBN
9781351217736
Kieli
englanti
Julkaisupäivä
3.10.2017
Kustantaja
TAYLOR FRANCIS
Formaatti
  • PDF - Adobe DRM
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  • Lue e-kirja mobiililaitteella/tabletilla
  • Lukulaite
  • Tietokone