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Fantasy Media in the Classroom
Fantasy Media in the Classroom
Tallenna

Fantasy Media in the Classroom

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A common misconception is that professors who use popular culture and fantasy in the classroom have abandoned the classics, yet in a variety of contexts--high school, college freshman composition, senior seminars, literature, computer science, philosophy and politics--fantasy materials can expand and enrich an established curriculum. The new essays in this book combine analyses of popular television shows including Buffy the Vampire Slayer; such films as The Matrix, The Dark Knight and Twilight; Watchmen and other graphic novels; and video games with explanations of how best to use them in the classroom. With experience-based anecdotes and suggestions for curricula, this collection provides a valuable pedagogy of pop culture.
Alaotsikko
Essays on Teaching with Film, Television, Literature, Graphic Novels and Video Games
ISBN
9780786489411
Kieli
englanti
Julkaisupäivä
10.1.2014
Formaatti
  • PDF - Adobe DRM
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