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SpringerBriefs in Computer Science

73,20 €

The book describes the world''s first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game''s potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published.

Kirjailija
Cameron Browne
ISBN
9781447121794
Kieli
englanti
Julkaisupäivä
15.9.2011
Kustantaja
Springer London