Siirry suoraan sisältöön
Disability and Video Games
Tallenna

Disability and Video Games

Instead of departing from the medical model of disability that informs a wide range of publications on “disabled” gaming and that preconceives users as either “able-bodied,” “normal” or as “disabled,” “deficit,” or “unable to play,” our central premise is that dis/ability is not an essential characteristic of the playing subject.
Alaotsikko
Practices of En-/Disabling Modes of Digital Gaming
ISBN
9783031343766
Kieli
englanti
Paino
310 grammaa
Julkaisupäivä
20.12.2024
Sivumäärä
357