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Design and Implementation of 3D Graphics Systems

Sidottu, 2017
englanti
298,00 €

Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics algorithms and their implementation in the C language. The material is complemented by library routines for constructing graphics systems, which are available for download from the book‘s website. This book, along with its companion Computer Graphics: Theory and Practice, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.

ISBN
9781138428058
Kieli
englanti
Paino
810 grammaa
Julkaisupäivä
25.8.2017
Sivumäärä
352