Siirry suoraan sisältöön
Computational Models of Motivation for Game-Playing Agents
Tallenna

Computational Models of Motivation for Game-Playing Agents

sidottu, 2016
englanti
Practical issues are addressed for defining games, mini-games or in-game scenarios for virtual worlds in which computer-controlled, motivated agents can participate alongside human players.

The book is structured into four parts: game playing in virtual worlds by humans and agents;

Painos
1st ed. 2016
ISBN
9783319334578
Kieli
englanti
Paino
446 grammaa
Julkaisupäivä
30.9.2016
Sivumäärä
213