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Cocos2d Game Development Blueprints
Cocos2d Game Development Blueprints
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Cocos2d Game Development Blueprints

Lue Adobe DRM-yhteensopivassa e-kirjojen lukuohjelmassaTämä e-kirja on kopiosuojattu Adobe DRM:llä, mikä vaikuttaa siihen, millä alustalla voit lukea kirjaa. Lue lisää
About This BookLearn how to leverage the features of functional reactive programming using ClojureCreate dataflow-based systems that are the building blocks of reactive programmingLearn different Functional Reactive Programming frameworks and techniques by implementing real-world examplesWho This Book Is ForIf you are a Clojure developer who is interested in using Reactive Programming to build asynchronous and concurrent applications, this book is for you. Knowledge of Clojure and Leiningen is required. Basic understanding of ClojureScript will be helpful for the web chapters, although it is not strictly necessary.
Alaotsikko
Design, develop, and create your own successful iOS games using the Cocos2d game engine
ISBN
9781783987894
Kieli
englanti
Julkaisupäivä
30.1.2015
Formaatti
  • Epub - Adobe DRM
Lue e-kirjoja täällä
  • Lue e-kirja mobiililaitteella/tabletilla
  • Lukulaite
  • Tietokone