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Bridging Literacies with Videogames
Bridging Literacies with Videogames
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Bridging Literacies with Videogames

Lue Adobe DRM-yhteensopivassa e-kirjojen lukuohjelmassaTämä e-kirja on kopiosuojattu Adobe DRM:llä, mikä vaikuttaa siihen, millä alustalla voit lukea kirjaa. Lue lisää
Bridging Literacies with Videogames provides an international perspective of literacy practices, gaming culture, and traditional schooling. Featuring studies from Australia, Colombia, South Korea, Canada, and the United States, this edited volume addresses learning in primary, secondary, and tertiary environments with topics related to: re-creating worlds and texts massive multiplayer second language learning videogames and classroom learningThese diverse topics will provide scholars, teachers, and curriculum developers with empirical support for bringing videogames into classroom spaces to foster meaning making. Bridging Literacies with Videogames is an essential text for undergraduates, graduates, and faculty interested in contemporizing learning with the medium of the videogame.
ISBN
9789462096684
Kieli
englanti
Julkaisupäivä
23.9.2014
Kustantaja
SensePublishers
Formaatti
  • PDF - Adobe DRM
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