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Beginning XNA 3.0 Game Programming
Beginning XNA 3.0 Game Programming
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Beginning XNA 3.0 Game Programming

Lue Adobe DRM-yhteensopivassa e-kirjojen lukuohjelmassaTämä e-kirja on kopiosuojattu Adobe DRM:llä, mikä vaikuttaa siihen, millä alustalla voit lukea kirjaa. Lue lisää
Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don't have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don't know how to program at all, Beginning XNA 3.0 Game Programming: From Novice to Professional will teach you the basics of C# 2008 programming along the way. Don't get overwhelmed with details you don't need to know-just learn what you need to start creating your own games right now!This fast paced introduction to XNA 3.0 and the C# language provides you with a quick start guide to creating high quality XNA games. You'll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for the next. Before long, you will have the skills to create smooth, professional looking results in a range of gaming genres. By the end of the book, you will have constructed several working games and have an excellent knowledge base from which to investigate more advanced techniques.
Alaotsikko
From Novice to Professional
ISBN
9781430218180
Kieli
englanti
Julkaisupäivä
31.5.2009
Kustantaja
APRESS
Formaatti
  • PDF - Adobe DRM
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