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Alternate Reality Games
Alternate Reality Games
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Alternate Reality Games

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Using textual analysis, interviews with game designers, audience surveys, and close analysis of player forum discussion, this book examines the unique nature of the producer/consumer relationship within promotional Alternate Reality Games (ARGs). Historically, ARGs are rooted in advertising as much as they are in narrative storytelling. As designers often have to respond to player actions as the game progresses, players can have an impact on the storyline, on character behaviour, and potentially on the final resolution of the narrative. This book explores how both media consumers and producers are responding to this new reconfiguration of the producer/consumer/prosumer dynamic in order to better understand the diverse advertising experiences available to media audiences today.With a focus on participatory culture and the political economy of promotional communications, this in-depth analysis of ARGs will appeal to academics and researchers in the fields of games, film, advertising, and media and cultural studies.
Alaotsikko
Promotion and Participatory Culture
Kirjailija
Stephanie Janes
ISBN
9781351174732
Kieli
englanti
Julkaisupäivä
6.8.2019
Kustantaja
TAYLOR FRANCIS
Formaatti
  • PDF - Adobe DRM
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