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AI for Games, Third Edition

Kirjailija:
Sidottu, 2019
englanti
187,90 €

AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process

Kirjailija
Millington Ian
Painos
3
ISBN
9781138483972
Kieli
englanti
Paino
1992 grammaa
Julkaisupäivä
26.3.2019
Sivumäärä
1030