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AI for Games and Animation
Tallenna

AI for Games and Animation

Kirjailija:
sidottu, 1999
englanti
John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other resources are available at the book's website, listed below.
Alaotsikko
A Cognitive Modeling Approach
ISBN
9781568811031
Kieli
englanti
Paino
454 grammaa
Julkaisupäivä
22.7.1999
Kustantaja
A K Peters
Sivumäärä
236