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GPU-Based Interactive Visualization Techniques
GPU-Based Interactive Visualization Techniques
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GPU-Based Interactive Visualization Techniques

Lue Adobe DRM-yhteensopivassa e-kirjojen lukuohjelmassaTämä e-kirja on kopiosuojattu Adobe DRM:llä, mikä vaikuttaa siihen, millä alustalla voit lukea kirjaa. Lue lisää
Scientific visualization has become an important tool for visual analysis in many scientific, engineering, and medical disciplines.This book focuses on efficient visualization techniques, which are the prerequisite for the interactive exploration of complex data sets. High performance is primarily achieved by devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Other aspects discussed in the book include parallelization on cluster computers with several GPUs, adaptive rendering methods, multi-resolution models, and non-photorealistic rendering techniques for visualization. Covering both the theoretical foundations and practical implementations of algorithms, this book provides the reader with a basis to understand and reproduce modern GPU-based visualization approaches.
Kirjailija
Daniel Weiskopf
ISBN
9783540332633
Kieli
englanti
Julkaisupäivä
13.10.2006
Formaatti
  • PDF - Adobe DRM
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