Video Game Level Design
Throughout the book you will be guided through the fundamentals of level design: each chapter builds on the types of research, ideation, best practices, and methodologies Level Designers employ when creating prototypes and shipped games. A series of interviews with designers and case studies from game studios examine the application of industry-wide expertise used to create triple-A and indie game titles. By the end of this book you will have gained valuable insight into the role of a Level Designer and be able to devise, plan, and build your own engaging and entertaining game levels.
- Författare
- Michael Salmond
- ISBN
- 9781350015746
- Språk
- engelska
- Utgivningsdatum
- 2021-04-15
- Förlag
- Bloomsbury Publishing
- Sidor
- 192


