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Studies in Gaming

307 kr
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Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts.

The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused "visual novel" genre is discussed as a form of interactive fiction.

ISBN
9781476630922
Språk
engelska
Utgivningsdatum
2017-11-15
Sidor
235