Gå direkt till innehållet
Procedural Content Generation via Machine Learning
Spara

Procedural Content Generation via Machine Learning

Lägsta pris på PriceRunner
This book surveys current and future approaches to generating video game content with machine learning or Procedural Content Generation via Machine Learning (PCGML). PCGML addresses the use of computers to generate new types of content for video games (game levels, quests, characters, etc.) by learning from existing content.
Undertitel
An Overview
Upplaga
2022 ed.
ISBN
9783031167218
Språk
Engelska
Vikt
310 gram
Utgivningsdatum
2023-12-07
Sidor
238