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Object-Oriented Game Development
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Object-Oriented Game Development

Författare:
pocket, 2004
Engelska
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Addresses how program teams can develop complex entertainment software within the constraints of deadlines, budgets and changing technologies. Topics covered in the book include writing reusable code; writing multi-platform titles efficiently and using iterative techniques in programming.
Författare
Julian Gold
ISBN
9780321176608
Språk
Engelska
Vikt
730 gram
Utgivningsdatum
2004-05-19
Sidor
440