Library Technology Essentials
This A–Z guidebook covers a range of exciting ways to use gamification in your library. Readers will learn the ins and outs of gamification techniques through projects, such as:
badge hunts for staff orientation;a “face of the library” game for patron services;badges for your programs;augmented reality and a catalog Easter egg hunt;interactive fiction for information literacy education; and,top-down video games for library orientation.
- Författare
- David Folmar
- ISBN
- 9781442253360
- Språk
- engelska
- Utgivningsdatum
- 2015-08-14
- Sidor
- 148
- Tillgängliga elektroniska format
- Epub - Adobe DRM
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