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Learning in Real and Virtual Worlds
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Learning in Real and Virtual Worlds

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Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.
Undertitel
Commercial Video Games as Educational Tools
Författare
P. Lacasa
Upplaga
1st ed. 2013
ISBN
9781349457120
Språk
Engelska
Vikt
310 gram
Utgivningsdatum
2013-09-20
Sidor
274