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Learning, Education, & Games
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Learning, Education, & Games

pocket, 2024
Engelska
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How can we use games to support inclusion, compassion, care, equity, and justice-in the classroom and beyond? This book is aimed at educators, researchers, and designers who want to use games to enhance equity and justice for marginalized students, and create communities where everyone feels like they belong. The book explores 50 different games, including popular games like Animal Crossing: New Horizons, Chess, Minecraft, and Among Us, and a variety of other commercial, indie, PC, mobile, card, and board games.
Undertitel
Volume Four: : 50 Games to Use for Inclusion, Equity, and Justice
ISBN
9781304903044
Språk
Engelska
Vikt
730 gram
Utgivningsdatum
2024-01-23
Förlag
Lulu.com
Sidor
314