
Introduction to Game Systems Design
- Exploring the essentials of game design and its emerging subdisciplines
- Asking the essential questions at the heart of all design
- Getting started with modern game system design tools, including the spreadsheets most professionals now use
- Creating systems and data from a blank page
- Populating and quantifying a world of data into a game
- Tuning and balancing game systems
- Testing game systems and data
- Leveraging communication, psychology, and rewards within your games
- Balancing game probability within systems
Whether you're a college freshman entering a game design program, an indie developer using Unreal or Unity, a Dungeon Master, or anyone who wants to really understand modern games, this guide will help you get where you want to go.
- Författare
- Dax Gazaway
- ISBN
- 9780137440849
- Språk
- Engelska
- Vikt
- 610 gram
- Serie
- Game Design
- Utgivningsdatum
- 2021-10-11
- Förlag
- Addison Wesley
- Sidor
- 384
