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Getting Started with C++ Audio Programming for Game Development
Getting Started with C++ Audio Programming for Game Development
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Getting Started with C++ Audio Programming for Game Development

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This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.
ISBN
9781849699105
Språk
Engelska
Utgivningsdatum
2013-08-26
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  • Epub - Adobe DRM
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