Gå direkt till innehållet
Getting Rid of Cybersickness
Getting Rid of Cybersickness
Spara

Getting Rid of Cybersickness

Lägsta pris på PriceRunner
Läs i Adobe DRM-kompatibel e-boksläsareDen här e-boken är kopieringsskyddad med Adobe DRM vilket påverkar var du kan läsa den. Läs mer
This book provides a concise overview of VR systems and their cybersickness effects, giving a description of possible reasons and existing solutions to reduce or avoid them. Moreover, the book explores the impact that understanding how efficiently our brains are producing a coherent and rich representation of the perceived outside world would have on helping VR technics to be more efficient and friendly to use.Getting Rid of Cybersickness will help readers to understand the underlying technics and social stakes involved, from engineering design to autonomous vehicle motion sickness to video games, with the hope of providing an insight of VR sickness induced by the emerging immersive technologies. This book will therefore be of interest to academics, researchers and designers within the field of VR, as well as industrial users of VR and driving simulators.
Undertitel
In Virtual Reality, Augmented Reality, and Simulators
ISBN
9783030593421
Språk
Engelska
Utgivningsdatum
2020-10-19
Tillgängliga elektroniska format
  • Epub - Adobe DRM
Läs e-boken här
  • E-boksläsare i mobil/surfplatta
  • Läsplatta
  • Dator