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Gaming Globally
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Gaming Globally

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Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.
Undertitel
Production, Play, and Place
Upplaga
1st ed. 2013
ISBN
9781349435012
Språk
Engelska
Vikt
310 gram
Utgivningsdatum
2012-12-28
Sidor
279