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GAME PROGRAMMING IN C++: STARTTO FINISH
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GAME PROGRAMMING IN C++: STARTTO FINISH

Författare:
Engelska
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Designed by hobbyists and beginning developers, a helpful handbook takes programmers step-by-step through a series of hands-on exercises that teach them how to build a complete 3D asteroid game, covering such topics as engine creation, 3D programming with SDL and OpenGL, animation effects, audio, and networking, using such tools as VisualStudio.NET, Paintshop Pro, and more, which are included on the accompanying CD-ROM. Original. (Beginner)
Författare
Erik Yuzwa
ISBN
9781584504320
Språk
Engelska
Vikt
840 gram
Utgivningsdatum
2006-01-11
Sidor
392