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3D Math Primer for Graphics and Game Development
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3D Math Primer for Graphics and Game Development

inbunden, 2011
Engelska
1 429 kr
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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
ISBN
9781568817231
Språk
Engelska
Vikt
1905 gram
Utgivningsdatum
2011-11-02
Förlag
A K Peters
Sidor
846