
Persuasive Gaming in Context
This volume offers a multifaceted reflection on persuasive gaming, that is, on the process of these particular games being played by players. The purpose is to better understand when and how digital games can be used for persuasion by further exploring persuasive games and some other kinds of persuasive playful interaction as well. The book critically integrates what has been accomplished in separate research traditions to offer a multidisciplinary approach to understanding persuasive gaming that is closely linked to developments in the industry by including the exploration of relevant case studies.
- Redaktör
- Teresa La Hera, Jeroen Jansz, Joost Raessens, Ben Schouten
- ISBN
- 9789463728805
- Språk
- Engelska
- Vikt
- 446 gram
- Serie
- Games and Play
- Utgivningsdatum
- 2021-03-23
- Sidor
- 264
