Key Features Book DescriptionAn easy-to-follow, step-by-step tutorial focusing on practical situations and manipulations, guiding you to create a concrete Graphical User Interface and a simple 2D game. If you are a Unity 3D developer looking forward to learn NGUI for Unity, then this book is for you. Prior knowlege of C# scripting is expected. Additional knowledge of Unity 3D Editor, GameObject and creating/adding scripts to GameObject would be beneficial; however, no prior knowledge of NGUI is required.What you will learn Download and import NGUI Construct a basic user interface: buttons, sprites, text inputs, lists, sliders, and more Enhance your UI using clipping, draggable panels, content alignment, animations, and localization Use C# with NGUI to save options, implement volume modification, launch animations, and change variables Build a scrollable viewport with a draganddrop system Create tooltips and notifications Add your sprites and fonts to customize your main menu Move elements through code and handle collisions to create a game Who this book is for