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Learning Game AI Programming with Lua
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Learning Game AI Programming with Lua

Författare:
Engelska
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If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
Författare
David Young
ISBN
9781783281336
Språk
Engelska
Vikt
310 gram
Utgivningsdatum
2014-11-28
Sidor
352