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Human-Computer Interaction – INTERACT 2017
The total of 68 papers presented in these books was carefully reviewed and selected from 221 submissions. The contributions are organized in topical sections named:
Part I: adaptive design and mobile applications; aging and disabilities; assistive technology for blind users; audience engagement; co-design studies; cultural differences and communication technology; design rationale and camera-control. Part II: digital inclusion; games; human perception, cognition and behavior; information on demand, on the move, and gesture interaction; interaction at the workplace; interaction with children. Part III: mediated communication in health; methods and tools for user interface evaluation; multi-touch interaction; new interaction techniques; personalization and visualization; persuasive technology and rehabilitation; and pointing and target selection. Part IV: security and trust; social media and design innovation; UX adoption in the organizations; virtual reality and feeling of immersion; case studies; courses; demonstrations; interactive posters; field trips.
- Artificiell intelligens (inom Datavetenskap)
- Utbildningsresurser & tekniska hjälpmedel, datorstött lärande (CAL, computer-aided learning) (inom Pedagogik)
- Sökning på Internet (inom Internetguider & onlinetjänster)
- Databehandling: allmänt (inom Datorer & IT)
- Nätverk & kommunikation (inom Datorer & IT)
- Användargränssnitt: design & användbarhet (inom Människa-datorinteraktion)
- Grafikprogrammering (inom Programmering)
- Informationssökning (inom Databaser)
- Datorer: maskinvara (inom Datorer & IT)
- Robotik (inom Reglerteknik)