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Geometry for Computer Graphics
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Geometry for Computer Graphics

Författare:
Engelska
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Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three dimensions.

The book is divided into 4 sections: the first summarizes hundreds of formulae used to solve 2D and 3D geometric problems.

Undertitel
Formulae, Examples and Proofs
Författare
John Vince
Upplaga
Softcover reprint of hardcover 1st ed. 2005
ISBN
9781849969338
Språk
Engelska
Vikt
310 gram
Utgivningsdatum
2010-10-13
Sidor
342