
Computers and Games
The 20 papers presented were carefully reviewed and selected of 30 submitted papers.
The 20 papers cover a wide range of computer games and many different research topics in four main classes which determined the order of publication: Monte Carlo Tree Search (MCTS) and its enhancements (seven papers), concrete games (seven papers), theoretical aspects and complexity (five papers) and cognition model (one paper). The paper Using Partial Tablebases in Breakthrough by Andrew Isaac and Richard Lorentz received the Best Paper Award.
- Undertitel
- 9th International Conference, CG 2016, Leiden, The Netherlands, June 29 – July 1, 2016, Revised Selected Papers
- Redaktör
- Aske Plaat, Walter Kosters, Jaap van den Herik
- Upplaga
- 1st ed. 2016
- ISBN
- 9783319509341
- Språk
- Engelska
- Vikt
- 310 gram
- Utgivningsdatum
- 2016-12-10
- Sidor
- 225
