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Computer Animation and Simulation ’96
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Computer Animation and Simulation ’96

Engelska
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The 14 papers in this volume vividly demonstrate the current state of research in real-time animation. The proposed approaches cover from motion capture to motion reusability which are essential issues for high-end applications as 3D games, virtual reality, etc.
Undertitel
Proceedings of the Eurographics Workshop in Poitiers, France, August 31–September 1, 1996
Upplaga
Softcover reprint of the original 1st ed. 1996
ISBN
9783211828854
Språk
Engelska
Vikt
310 gram
Utgivningsdatum
1996-08-14
Sidor
225