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Advanced Methods in Computer Graphics
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Advanced Methods in Computer Graphics

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This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming.
Undertitel
With examples in OpenGL
ISBN
9781447160700
Språk
Engelska
Vikt
310 gram
Utgivningsdatum
2014-04-13
Sidor
314