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Teaching the Game
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Teaching the Game

pocket, 2021
Engelska
The goal of this book was to collect interdisciplinary syllabi of courses that implement, utilize, and/or teach the development or analyses of games. Chapters include a catalog description, course purposes and objectives, context, pedagogy, assignments, assessment, an expanded course outline, and a set of best practices for instruction. Readers will be able to develop or adapt their own syllabi drawing on the expertise of international leaders in gaming.
Undertitel
A collection of syllabi for game design, development, and implementation, Vol. 2
ISBN
9781304149152
Språk
Engelska
Vikt
1365 gram
Utgivningsdatum
28.6.2021
Förlag
Lulu.com
Sidor
598