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Possible Worlds in Video Games
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Possible Worlds in Video Games

pocket, 2024
Engelska
In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is oriented to the analysis of video games as integrated systems.
Undertitel
From Classic Narrative to Meaningful Actions
ISBN
9781300896357
Språk
Engelska
Vikt
354 gram
Utgivningsdatum
2024-11-28
Förlag
Lulu.com
Sidor
260