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Possible Worlds in Video Games

7,00 €

In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is oriented to the analysis of video games as integrated systems.

ISBN
9781300896340
Språk
engelska
Utgivningsdatum
28.11.2024
Förlag
Lulu.com