Gå direkt till innehållet
Grome Terrain Modeling with Ogre3D, UDK, and Unity3D
Spara

Grome Terrain Modeling with Ogre3D, UDK, and Unity3D

Författare:
Engelska
This book is a practical guide with examples and clear steps to explain terrain modeling with Grome. If you're a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art asset in a game engine.
Författare
Richard Hawley
ISBN
9781849699396
Språk
Engelska
Vikt
310 gram
Utgivningsdatum
2013-02-18
Sidor
162