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Artificial Intelligence and Games
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Artificial Intelligence and Games

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players.

Upplaga
Softcover Reprint of the Original 1st 2018 ed.
ISBN
9783319875767
Språk
Engelska
Vikt
310 gram
Utgivningsdatum
2019-06-04
Sidor
337