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A Playful Production Process
Rules of Play
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.As pop culture, games are as important as film or …
The Well-Played Game
The return of a classic book about games and play that illuminates the relationship between the well-played game and the well-lived life.In The Well-Played Game, games guru Bernard …
Connected Play
How kids play in virtual worlds, how it matters for their offline lives, and what this means for designing educational opportunities.Millions of children visit virtual worlds every …
A Play of Bodies
An investigation of the embodied engagement between the playing body and the videogame: how player and game incorporate each other.Our bodies engage with videogames in complex and …
Making Games
An argument that production tools shape the aesthetics and political economy of games as an expressive medium.In Making Games, Stefan Werning considers the role of tools (primarily …
Families at Play
How family video game play promotes intergenerational communication, connection, and learning.Video games have a bad reputation in the mainstream media. They are blamed for …
Playing Smart
A new vision of the future of games and game design, enabled by AI.Can games measure intelligence? How will artificial intelligence inform games of the future? In Playing Smart, …
Play like a Feminist.
Why video games need feminism and feminism needs video games."You play like a girl" it's meant to be an insult, accusing a player of subpar, un-fun playing. If you're a girl, and …
Transgression in Games and Play
Contributors from a range of disciplines explore boundary-crossing in videogames, examining both transgressive game content and transgressive player actions.Video gameplay can …