Sökt på: Sökresultat
totalt 2 119 träffar
How Games Move Us
An engaging examination of how video game design can create strong, positive emotional experiences for players, with examples from popular, indie, and art games.This is a …
A Composer's Guide to Game Music
A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field.Music in video games is often a sophisticated, …
The Soul at Work
An examination of new forms of alienation in our never-off, plugged-in culture-and a clarion call for a "conspiracy of estranged people."We can reach every point in the world but, …
The New Librarianship Field Guide
How librarians can be radical positive change agents in their communities, dedicated to learning and making a difference.This book offers a guide for librarians who see their …
Persuasive Games
An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational …
Technology Matters
Looks at ten central questions concerning humankind's relationship to technology, including "Does technology shape us, or do we shape it?" and "Are we using modern technology to …
Digital Apollo
How human pilots and automated systems worked together to achieve the ultimate in flight-the lunar landings of NASA's Apollo program.As Apollo 11's Lunar Module descended toward …
Experiencing Architecture
A classic examination of superb design through the centuries.Widely regarded as a classic in the field, Experiencing Architecture explores the history and promise of good design. …
Living with Complexity
Why we don't really want simplicity, and how we can learn to live with complexity.If only today's technology were simpler! It's the universal lament, but it's wrong. In this …
The Outer Limits of Reason
An exploration of the scientific limits of knowledge that challenges our deep-seated beliefs about our universe, our rationality, and ourselves.Many books explain what is known …
In the Bubble
How to design a world in which we rely less on stuff, and more on people.We're filling up the world with technology and devices, but we've lost sight of an important question: What …