Sökt på: Böcker av Tomas Akenine-Möller
totalt 8 träffar
Real-Time Rendering, Fourth Edition
Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics. It …
Gamla kirurgen
Lundaprofessorn Luka Zlatar ska precis bli invald i ett hemligt sällskap när initieringen avbryts av ett dödsfall. Han finner sig abrupt inkastad i en virvel av mord, svarta …
Vilket skulle bevisas
En hetsig jakt på liv och död var inte vad professor Katrin Epstein hade väntat sig under arbetet med sin sista akademiska uppgift i livet. Med hjälp av kollegan Luka Zlatar har …
Ray Tracing Gems
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create …
Real-Time Rendering, Fourth Edition
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable …
Ray Tracing Gems
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create …
Real-Time Rendering, Fourth Edition
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable …
Real-Time Rendering
Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable …