Søkt på: Bøker av Drew Davidson
totalt 11 treff
Space Time Play
Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications (such as GPS cell phones, etc.) – the result is new types …
Cross-Media Communications
This text is an introduction to the future of mass media and mass communications - cross-media communications. Cross-media is explained through the presentation and analysis of …
Well Played Retrospective
Layer Formation and Thermal Performance
Revision with unchanged content. Better understanding of thermal interface materials is needed as today's electronic devices pack more power into less space. The first part of this …
Well Played Retrospective
Well Played is a concept of providing in-depth close readings of video games that parse out the various meanings to be found through the experience of playing a game. Around …
Well Played 3.0
Following on Well Played 1.0 and 2.0, this book will also be full of in-depth close readings of video games that parse out the various meanings to be found in the experience of …
Creative Chaos
Creative Chaos describes the dynamic process of collaborative design and development within interdisciplinary teams as they work to create something together. Creativity is …
Well Played 2.0
Following on Well Played 1.0, this book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. …
Layer Formation and Thermal Performance
Stories in Between: Narratives and Mediums @ Play
stories in between: narratives and mediums @ play is a unique text exploring the interplay between stories and media. The discussion focuses around the Myst narrative as it moves …