Sökt på: Böcker av Luiz Velho
totalt 21 träffar
Implicit Objects in Computer Graphics
Implicit definition and description of geometric objects and surfaces plays a critical role in the appearance and manipulation of computer graphics. In addition, the mathematical …
Image Processing for Computer Graphics and Vision
Image processing is concerned with the analysis and manipulation of images by computer. Providing a thorough treatment of image processing with an emphasis on those aspects most …
Mathematical Optimization in Computer Graphics and Vision
Mathematical optimization is used in nearly all computer graphics applications, from computer vision to animation. This book teaches readers the core set of techniques that every …
Implicit Objects in Computer Graphics
Implicit definition and description of geometric objects and surfaces plays a critical role in the appearance and manipulation of computer graphics. In addition, the mathematical …
Design and Implementation of 3D Graphics Systems
Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural …
Introduction to Visual Effects
Introduction to Visual Effects: A Computational Approach is the first single introduction to the computational and mathematical aspects of visual effects, incorporating both …
From Fourier Analysis to Wavelets
This text introduces the basic concepts of function spaces and operators, both from the continuous and discrete viewpoints. Fourier and Window Fourier Transforms are introduced and …
Computer Graphics
Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making …
Implicit Objects in Computer Graphics
This work examines the description of geometric shapes in implicit form and its utility in computer graphics and related areas, such as modelling, visualization, and animation. …
GPU Ray Tracing in Non-Euclidean Spaces
This book explores the visualization of three-dimensional non-Euclidean spaces using raytracing techniques in Graphics Processing Unit (GPU). This is a trending topic in …
Image Processing for Computer Graphics and Vision
Image processing is concerned with the analysis and manipulation of images by computer. Providing a thorough treatment of image processing with an emphasis on those aspects most …
Computer Graphics
Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making …