Sökt på: Böcker av Daniel Ashlock
totalt 18 träffar
Mathematical Problem Factories
A problem factory consists of a traditional mathematical analysis of a type of problem that describes many, ideally all, ways that the problems of that type can be cast in a …
Fast Start Advanced Calculus
This book continues the material in two early Fast Start calculus volumes to include multivariate calculus, sequences and series, and a variety of additional applications. These …
Fast Start Integral Calculus
This book introduces integrals, the fundamental theorem of calculus, initial value problems, and Riemann sums. It introduces properties of polynomials, including roots and …
An Introduction to Proofs with Set Theory
This text is intended as an introduction to mathematical proofs for students.It is distilled from the lecture notes for a course focused on set theory subject matter as a means of …
Fast Start Differential Calculus
This book reviews the algebraic prerequisites of calculus, including solving equations, lines, quadratics, functions, logarithms, and trig functions.It introduces the derivative …
Evolutionary Computation for Modeling and Optimization
Concentrates on developing intuition about evolutionary computation and problem solving skills and tool sets. Lots of applications and test problems, including a biotechnology …
Evolutionary Computation for Modeling and Optimization
Concentrates on developing intuition about evolutionary computation and problem solving skills and tool sets. Lots of applications and test problems, including a biotechnology …
Introduction to Proofs with Set Theory
This text is intended as an introduction to mathematical proofs for students. It is distilled from the lecture notes for a course focused on set theory subject matter as a means of …
On the Design of Game-Playing Agents
Evolving agents to play games is a promising technology. It can provide entertaining opponents for games like Chess or Checkers, matched to a human opponent as an alternative to …
Fast Start Integral Calculus
This book introduces integrals, the fundamental theorem of calculus, initial value problems, and Riemann sums.It introduces properties of polynomials, including roots and …
Exploring Representation in Evolutionary Level Design
Automatic content generation is the production of content for games, web pages, or other purposes by procedural means. Search-based automatic content generation employs …
On the Design of Game-Playing Agents
Evolving agents to play games is a promising technology. It can provide entertaining opponents for games like Chess or Checkers, matched to a human opponent as an alternative to …